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00mjk's Projects

ducatipanigalecanbus icon ducatipanigalecanbus

Connect to the CAN Bus on a Ducati Panigale, extract RPM/speed/gear/temperature, and broadcast it via bluetooth to Harry Lap Timer

duckling icon duckling

Language, engine, and tooling for expressing, testing, and evaluating composable language rules on input strings.

dugite icon dugite

Elegant bindings for working with Git in your Node applications

dugite-native icon dugite-native

A toolchain for building a portable, cross-platform Git for applications

duktape icon duktape

Duktape - embeddable Javascript engine with a focus on portability and compact footprint

duma icon duma

duma: Detect Unintended Memory Access (D.U.M.A.) - A Red-Zone memory allocator

dumpfp icon dumpfp

A small little tool for dumping a floating-point number in its native format

dungeon-escape-p.t icon dungeon-escape-p.t

Playable Teaser(P.T) of the game Dungeon Escape developed using C++ and Unreal Engine 4 for Windows PC

dungeonrush icon dungeonrush

πŸ‘ΎπŸ A opensource game inspired by Snake, written in pure C with SDL

duplicateur icon duplicateur

Duplicate the content of folder and file to several USB Keys

dura icon dura

You shouldn't ever lose your work if you're using Git

dusk-blockchain icon dusk-blockchain

Reference implementation of the DUSK Network node, written in Golang

dw2tf icon dw2tf

Darknet Weights to TensorFlow

dwave-hybrid icon dwave-hybrid

Hybrid Asynchronous Decomposition Sampler prototype framework.

dwfe20_benjdia icon dwfe20_benjdia

Application angular avec Bootstrap, Angular Material de gestion de ventes

dwm icon dwm

My build of suckless' dwm

dwmblocks icon dwmblocks

My status bar: my build of the modular dwmblocks

dxrexperiments icon dxrexperiments

A lightweight prototyping framework for DirectX Raytracing that runs on Microsoft DXR Fallback Layer.

dxvk icon dxvk

Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

dxwrapper icon dxwrapper

Fixes compatibility issues with older games running on Windows 10 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

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