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Implementation of Pluribus by Noam Brown & Tuomas Sandholm, a Superhuman AI for 6-MAX No-Limit Holdem Poker Bot.

Home Page: https://science.sciencemag.org/highwire/filestream/728919/field_highwire_adjunct_files/0/aay2400-Brown-SM.pdf

Python 100.00%

pluribus's Introduction

Pluribus

Implementation of Pluribus, a Superhuman AI for 6-MAX No-Limit Holdem Poker Bot based on Supplementary Material https://science.sciencemag.org/highwire/filestream/728919/field_highwire_adjunct_files/0/aay2400-Brown-SM.pdf from the paper, "Superhuman AI for multiplayer poker" by Noam Brown and Tuomas Sandholm

Goal

I am interested in Bodog.eu for the time being because of its HTML5 Client accessible with only a browser. This is infinitely easier than forcing people to run a Virtualized instance of a Poker software client which is actively hostile to any sort of automation. Our aim is to create a simple Chrome Extension which will monitor a Bodog.eu 6-MAX NL Holdem Poker game during real-time depth limited search that will be performed on an AWS EC2 r5a.16xlarge instance with 64 cores and 512GB of memory.

  1. Solver: Translating the pseudo code and deploying it successfully on AWS. Returns solution showing the action to take.

  2. Parser: Computer vision to parse screenshots of Bodog.eu game for the purpose of extracting current game state.

  3. Client: Chrome Extension which upon click will upload the game screenshot to be parsed and solved.

1. Solver (wIP)

The code is a port of @EAT-CODE-KITE-REPEAT's javascript implementation. For Python, I decided to use the Deuces library, however, it has not been tested.

2. Parser (WIP):

Seems like Bodog.eu uses an HTML5 renderer so will not require any computer vision.

3. Client (WIP)

pluribus's People

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