Comments (4)
I think we recently fixed this problem -- compile from /master and let us know if you still experience the same issue. Personally, I have not seen the problem arise since the fix was applied^_^
from edge.
Cool! I'll try and verify this soon :-)
from edge.
I couldn't find a mod with infinite-sliding bulletcasings anymore! Success!
But... one other artifact still exists. I am unsure what it actually is as of yet, but the Doom4Ever mod should bring it to attention. MAP02 of DOOM2, have a shotgun out, i think its the sound of shotgun casings hitting the floor starting an infiniteloop, so you get a the clatter sound of shells bouncing on the floor forever. Double barrel seems to bring make it happen faster, though it might be enemies doing it as well? shotgun guys getting killed even with pistol seemed to do it too... Moving away from the area where the sounds start made it get quieter so its something to do with their corpses or guns they drop or ...something.
Opening the console pauses sounds, so hitting the console key twice with it open so it starts to close but then opens again let out just enough sound that i managed to identify it as what would probably be shotgun shell clatter sounds.
Originally I thought it was just tied to the fact that the casings would never stop moving, but now with that solved I guess it wasn't that :-)
On the down side I am pretty sure you would notice this if it was happening for you guys, i fear you won't hear what i hear.
from edge.
aha! I discovered what is actually causing the sound issue, since the bullet casing sliding issue is resolved, i'll close this one and open another with a proper problem report :-)
from edge.
Related Issues (20)
- Linux build crashes HOT 13
- Will not compile HOT 3
- No GL Display on Linux HOT 14
- Networking Overhaul
- mods acting pretty weird on current master HOT 4
- Possible Future Feature: INI Parsing for Engine Configuration (replacing edge2.cfg) HOT 5
- Changing any boolean option through menu doesn't update the CVar HOT 4
- Idea: rework the old defaults system as CVars HOT 3
- IWAD handling (EGM vs INI) HOT 1
- Doom, line action type troubles HOT 2
- Doom, sector light to darkest linetypes HOT 1
- Feature/Renderer: fix up glBindAttribLocation HOT 2
- Renderer - only HUD and Sky is rendered HOT 5
- Unable to get past 3rd step from the CMake/Visual Studio Building Instructions page. HOT 7
- Duplicated SSE2NEON headers HOT 1
- FEATURE: MP3 Support HOT 4
- Mac M1 Support for Cmake HOT 15
- No textures found on darkwar.wad HOT 3
- build on Pi4 HOT 9
- New Renderer Fixup
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from edge.