Comments (2)
No, forget that bug, the Text extension wasn't activated in the project but Text objects were added to it.
from gdevelop.
Still highlight the fact that GD should have a function to browse objects and events and automatically set used extensions. But good to know it's not a "real" bug ^^
from gdevelop.
Related Issues (20)
- Snapping objects in editor
- Corrupted value in Scene editor's tooltip right after instance deletion HOT 1
- Fullscreen Detection broken HOT 4
- Adding the ability to specify Cordova and NPM plugin parameters in extension dependencies HOT 1
- Platformer Deacceleration shows the wrong tooltip HOT 1
- High-Speed Collision Detection Limitation HOT 3
- Crash while using an editor
- Toggle switches don't work in 5.3.196 HOT 2
- User Interface Sound Effects
- "Preload as" toggles for audio files in the Resources Panel do not behave the same as the "Preload as" event actions. HOT 1
- Crash while using an editor
- Crash while using an editor
- Electron 18.x.y has reached end-of-support
- Text related actions and conditions suggest objects that are not concerned
- [5-5.3.200 bug] (PLATFORMER OBJECT) is on platform (PLATFORM OBJECT) condition no longer works HOT 1
- Top-down Tanks Redux - Kenney
- Fantasy UI Borders - Kenney
- Crash when I try to export manually and one-click
- Icons can not be generated when project is a cloud project HOT 1
- Help fix AUR packages HOT 4
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from gdevelop.