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Type: User
Company: 9K Game Studio
Location: Canada
Type: User
Company: 9K Game Studio
Location: Canada
A .NET library targeted at making Reflection programming more consistent, using a common set of abstractions and utilities
A .NET library that contains a set of lock-free thread-safe collections designed to be used asynchronously.
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
Tools to surface C++ APIs to C#
C#/.NET DirectX11 based graphics framework for rapid visual effects and algorithms prototyping
Dache is a highly scalable, efficient, well-performing distributed caching system developed for and in the .NET framework.
Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor
Open Source Multiplatform Game Engine, C# SharpDX Version including the Editor
Native C++ Version of the Delta Engine: http://DeltaEngine.net/Start/Cpp
Third person survival game (tutorial) series for Unreal Engine 4.
Additional extension methods for working with .NET collections.
Framework for Networking, Database (ORM), Serialization, Log management, Cryptography, Compression, Reflection, File system
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
SSE2 Optimized GLSL-like math library
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
Open-source alternative to ILMerge
A MMOG engine of server.
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.
Miner Wars 2081 Official source codes
Open Steamworks is a set of reverse engineered headers for the Valve's Steam Client
OpenEXR is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications
An Open-Source subdivision surface library.
Paradox Game Engine
A .NET wrapper for NVIDIA PhysX 2.8, 3.3.1 written using C++/CLI.
Stores the most recent source code for Project Anarchy (2014.0.5). For the full SDK which includes the necessary library files and data, please download it from http://www.projectanarchy.com/download. Once you have installed the SDK you'll be able to sync and build the code provided here.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.