Adrian Graber

@AGraber · User

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Leverkusen, Germany94 followers30 repositories

Repositories

AGraber/librw

A re-implementation of the RenderWare Graphics engine

★ 4C++Forks 1

AGraber/Utawarerumono-Resolution-Hook

Renders the 3d segment of the game in a factor of the resolution set in the settings instead of being locked to 1080p -> 720p downscale

★ 20C++Forks 0

AGraber/ed7hook_switch

Localization patches for the Nintendo Switch versions of Zero no Kiseki and Ao no Kiseki from CLE.

★ 3C++Forks 0

AGraber/pawn-natives

Macros and templates for quickly defining PAWN (SA:MP mostly) natives and also exporting them for other plguins to use.

★ 1Forks 0

AGraber/wine-ge-custom

My custom build of wine, made to use with lutris. Built with lutris's buildbot.

★ 1Forks 0

AGraber/culqi-node

Typescript wrapper for Culqi web services developed for Node.js with 0 runtime dependencies.

★ 0Forks 0

AGraber/SenPatcher

Fixes and customizations for the Trails of Cold Steel games on Windows.

★ 0C#Forks 0

AGraber/place-atlas

The /r/place Atlas is a project aiming to catalog all the artworks created during Reddit's 2022 /r/place event.

★ 0Forks 0

AGraber/PawnPlus

A SA-MP plugin enhancing the capabilities of the Pawn programming language

★ 0C++Forks 0

AGraber/y_unique

Generates a new number each time it is included. Allows seemingly identical code (such as function names) to be different.

★ 0Forks 0