APokorny/vkfw
Open-Source C++ bindings for glfw (www.glfw.org) in the style of Vulkan-Hpp
Open-Source C++ bindings for glfw (www.glfw.org) in the style of Vulkan-Hpp
OpenGL Mathematics (GLM)
An unordered C++ data container providing fast iteration/insertion/erasure while maintaining pointer/iterator validity to non-erased elements regardless of insertions/erasures. Provides higher-performance than std:: library containers for high-modification scenarios with unordered data.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
A debugging toolset and library for debugging embedded ARM and RISC-V targets on a separate host
static analysis of C/C++ code
Integration library for imgui
Display Manager
Async utilities for json handling
Hierarchical statemachine library
Tiny Tuple - small two header library to create a tuple and an associative container on top of kvasir mpl
Mold: A Modern Linker 🦠
Boost.org wave module
C++20 Static Reflection library
Curated device data for all AVR and ARM Cortex-M devices
C++ bindings for the Godot script API
The snapd and snap tools enable systems to work with .snap files.
AstroNvim template (v4+)
Portable implementation of the RTPS/DDS protocol for embedded devices.
Tree sitter language parser for cpp2
An example user configuration with a split up structure
The source code of the Medieval Fantasy City Generator
Animation statusline, floating window statusline. Use lua + luv make some wind
UART/SPI drivers for Qualcomm Atheros QCA7000 serial-to-powerline bridge chip. This version is specific to Linux 2.6.35 and Freescale iMX28 CPU.
Trivial GLTF loading code
Vulkan bootstraping library
Hardware agnostic generic spi flash driver