Alexander Scheurer

@ASPePeX Β· User

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Sysadmin, Lecturer and Realtime 3D engine plumber at @FUSEEProjectTeam @hs-furtwangen. Also Gamer, Developer, Researcher, Metalhead, Pirat and such.

Furtwangen University @hs-furtwangen SchΓΆnwald im Schwarzwald, Germany50 followers72 repositories

Repositories

ASPePeX/AR-Marker-Generator

A processing sketch that generates markers for Augmented Reality applications like Vuforia.

β˜… 27ProcessingForks 7

ASPePeX/Code1-1

Der Code schlΓ€ft nie, Der Code wird ausgefΓΌhrt

β˜… 0Forks 0

ASPePeX/Fusee

Fusee aims at becoming a multiplatform 3D realtime engine with a strong emphasis on content transformation and manipulation. Fusee is written mainly in C# and can be programmed in C#. Fusee builds bridges to make your code run in environments that don't support C#, like Content-Creation-Software, C++, Plug-In-APIs and native HTML5/WebGL Javascrip

β˜… 0Forks 0

ASPePeX/USB-Filler

Tiny command line tool for copying files to multiple USB drives at once.

β˜… 4C#Forks 0

ASPePeX/protobuf

Protocol Buffers - Google's data interchange format

β˜… 0Forks 0

ASPePeX/opentk

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

β˜… 0C#Forks 0