AaronRobson/UnrealSoundsExtract
To extract game sound effects from Unreal games such as Unreal Tournament and UT2004.
A software developer in the Cambridge area with interest in multiple programming languages and techniques.
To extract game sound effects from Unreal games such as Unreal Tournament and UT2004.
Printing page spans 1,2,3 to 1-3.
GitHub page for a mini website.
LaTeX typesetting code to produce my CV.
ThinkPad laptop how-tos with GNU/Linux.
John Conway's Game Of Life implemented in the Python programming language.
FizzBuzz the children's game http://www.codinghorror.com/blog/2007/02/why-cant-programmers-program.html
A web based app for controlling a Yamaha amplifier using the Extended Control API.
My solutions to some https://www.hackerrank.com challenges (spoilers)
A quine writes out its own source when run.
A solver for wordgames such as scrabble and countdown
http://www.codinghorror.com/blog/2007/02/why-cant-programmers-program.html
Parser for uniform resource names as seen on RFC 2141
Fizz Buzz in C.
An implementation of FizzBuzz.
The children's game fizz buzz implemented in Haskell.
Back to basics to refresh myself on sorting concepts for lists of numbers for example.
Checksums, hashes and cryptographic functions.
A number base converter, with command-line and GUI modules.
Mathematical sequence generation.
To demonstrate the patterns available in Wolfram's Rule30 and related patterns.
Music experimentation
MutPy is a mutation testing tool for Python 3.x source code
Convert from one numeric base to another.
An implementation of FizzBuzz written in OCaml.
Find and display pictures of the Sun from NASA's Solar and Heliospheric Observatory (SOHO) spacecraft.
Fractal work.
XenServer guest utilities for unix-like operating systems