AbitTheGray/dsda-doom
This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.
This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.
C# Library for working with BSP files (and other similar file formats).
CMake wrapper for ICU supporting cross-compilation
Custom-made Dota2 documentation and tutorials.
JSON for Modern C++
LUA (dummy) API for ComputerCraft (and some mods)
Standalone battery-powered fan board with USB-C charging and fan voltage selection ( 5V / 9V / 12V / 24V ).
C++ header-only fixed-point math library
C++ bindings for VulkanMemoryAllocator
OpenGL Mathematics (GLM)
Some scrap I wrote to keep track of my projects. Feel free to take a look.
Lightweight C++ command line option parser
Library for parsing Valve's KV files.
Work-In-Progress | Library for parsing BSP/WAD files from GoldSrc.
Small PCB to put into LED Strip bracelet (with optional LED Filament), controlled by ESP32-C3.
SE FGD's
4-Motor 3D Printer with CAN bus passthrough.
Archive of FGD files (GoldSrc / Source Engine definitions for map entities)
Simple Object-oriented C# IRC Client Library. Can be used for both bots and clients.
Console utility. Pipe something to this utility and each line will have its own timestamp.
CLion bug examples of GCC's --include not showing correctly inside the editor
Simple in-game console. Used to be part of AWEngine
FizzBuzz (C#)
FizzBuzz (C++)
Spigot plugin to make life on private Builder servers better
Version of BspLib modified to work for Unity3D.
C# WPF program based on gif I have seen
MLX90640 thermal camera + SSD1351 display + Teensy 3.2
Library for loading files from DukeNukem3D.