AlphaModder/par
⅋ — session types for Rust
I write software in Rust, C#, Python, C, and more. Interests include interactive software and computer graphics, signal processing, and programming languages.
⅋ — session types for Rust
A simple, dependencyless Rust library for composing SVG path data strings
include-lua is a crate that allows the embedding of a lua source tree into a Rust application binary.
A rust interface to Space Email (space.galaxybuster.net)
A website containing my portfolio. That's all... for now.
A very experimental Python library for importing modules in a context separate from the global one.
The Q™
A preliminary prototype implementation of animation primitives for Bevy
Safe OpenGL wrapper for the Rust language.
A wide linear algebra crate for games and graphics.
A a zero-dependency, no-unsafe implementation of a minimal C-style text preprocessor in Rust.
Suggest changes to Bevy and view accepted designs
A refreshingly simple data-driven game engine built in Rust
A tool for transferring an iTunes library into a folder of m3u8 files.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
egui: an easy-to-use immediate mode GUI in pure Rust
Python library for musical audio synthesis
Low Level Bindings to Ultralight Framework (Ultralight, AppCore)
Rust bindings for WebKit's JavaScriptCore.
High Level Bindings to Ultralight SDK
Material Design Components for the Yew framework
Rust bindings to wgpu native library
Native WebGPU implementation based on wgpu-core
Native WebGPU implementation based on gfx-hal
A Small C Compiler
REGULAR specification
A framework for SakuraScript Player-compatible SHIORIs in Rust & Lua.
A program for downloading space emails en masse. Not quite finished at the moment.
An implemention of the glauber dynamics in Rust.