AlrikOlson/forever-lab
Releases of Forever Lab, a class-balance lab for World of Warcraft: Forever
Releases of Forever Lab, a class-balance lab for World of Warcraft: Forever
DLSS 5 Neural Rendering for Bevy 0.19.1. Tested on an RTX 4090 with Vulkan.
Rust libraries for desktop rendering, text, and UI.
WoW: Forever addon. Dennis screams at you when your warrior hits 100 rage.
22 hands-on lessons on how a game turns triangles into the picture on your screen, with about a hundred demos you can drag around
A Fallout-inspired terminal emulator with retro CRT effects and AI-driven interactions using OpenAI, Anthropic, and Meta models.
Code intelligence MCP server for AI coding agents. AST-level codebase understanding — semantic search, symbol navigation, real reference graphs, and cross-language bridge detection across many languages. Local-first; works with any MCP client (Claude Code, Cursor, Copilot).
Ray-traced lighting for Bevy 0.19.1, with sky lighting, local lights and alpha-tested foliage. A fork of bevy_solari.
MCP server for Magic: The Gathering Commander/EDH: local card search, saved decks, legality, mana analysis, budgets, and community data.
A 3D draft room with a long view of the board.
An MCP server for planning, execution and validation: Structured reasoning (think_*) + execution tracking (ship_*) + roadmap + signals for AI coding agents. Rust · stdio + Streamable HTTP · git-native, Agent-Trace-compatible traces.
An explorer for the whole tree of life.
D2Sharp wraps the D2 diagramming library for .NET, allowing you to render D2 diagrams with C# in your .NET applications.
Disassembly of Pokémon Crystal w/ Nuzlocke QoL enhancements
Simple C# camera library.