AntarticCoder/gemuboy
A simple Gameboy emulator written in Rust
Currently working with Vulkan, FPGAs, and experimenting with OS Development.
A simple Gameboy emulator written in Rust
A simple 2D physics engine written in Rust
A simple 2D physics engine written in C++ 17
A refreshingly simple data-driven game engine built in Rust
Godot Engine – Multi-platform 2D and 3D game engine
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
A vulkan renderer being made to study computer graphics
Config files for my GitHub profile.
A Chip 8 emulator made to learn the basics of emulation development