Balint-H/mj-unity-tutorial
Introductory set of tutorials for using the Unity plugin of MuJoCo with the ML-Agents framework.
Researcher at Imperial College London investigating neuromechanics and embodied AI
Introductory set of tutorials for using the Unity plugin of MuJoCo with the ML-Agents framework.
My personal website and portfolio page
A scene exporter from Blender to the MuJoCo physics engine
Extensions to the ML-Agents toolkit, focusing on humanoid control in Unity
Repository for our ICLR 2023 paper: DEP-RL: Embodied Exploration for Reinforcement Learning in Overactuated and Musculoskeletal Systems
Content for the Dynamic Simulation of Assistive Robotics and Human Motion Workshop
Keyboard controlled version of a wheelchair locomotion rig for virtual reality applications built in Unity.
Preprint page of the "Neural Control and Learning of Simulated Hand Movements With an EMG-Based Closed-Loop Interface" paper
Multi-Joint dynamics with Contact. A general purpose physics simulator.
Browser-based MuJoCo simulation with real-time policy control
Isaac Lab API, powered by MuJoCo-Warp, for RL and robotics research.
Automatically adjust images for thermal printers and print with CUPS
MRE for training with MuJoCo playground with a "baked in" NN in the environment
An open-source library for GPU-accelerated robot learning and sim-to-real transfer.
MyoSuite is a collection of environments/tasks to be solved by musculoskeletal models simulated with the MuJoCo physics engine and wrapped in the OpenAI gym API.
Optax is a gradient processing and optimization library for JAX.
Implementation of the DReCon motion synthesis system with the MuJoCo, ML-Agents and Modular-Agents packages in Unity.
Binaries to simplify running mujoco in Unity
Musculoskeletal Models in MuJoCo
A collection of high-quality models for the MuJoCo physics engine, curated by Google DeepMind.
MuJoCo simulation scenes for MPL system from APL
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Online host for motion matching application
Python module for parsing BVH (Biovision hierarchical data) mocap files
A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.
A more polished adaptation of an Achtung / Zatacka like game in Unity