Repositories
BryanHaley/MGL
OpenGL on Metal
BryanHaley/sm64hlmov
Modpack for SM64 Half-Life Movement Runs
BryanHaley/devicehub
Control and manage Android and iOS devices directly from your browser. Real-time screen viewing, responsive controls and device management.
BryanHaley/bspguy-macos
Edit GoldSrc maps without decompiling on macOS
BryanHaley/fteqw-applesilicon
fteqw building on and for Apple Silicon
BryanHaley/godot
Godot Engine – Multi-platform 2D and 3D game engine
BryanHaley/func_godot_plugin
Quake .map support for Godot 4
BryanHaley/halflife-kcounter
Kill Counter mod for Half-Life 1. Based on SDK 2.1 for bxt compatibility.
BryanHaley/kcounter_patcher
BryanHaley/libvterm-ctrl
A small ANSI C static library to control terminals compatible with ANSI/ISO/VT-100 control sequences.
BryanHaley/wadmaker
Command-line tools for making/extracting Half-Life textures and sprites
BryanHaley/Genesis1.2SDK
Genesis3D 1.20 SDK (Windows) Version 1.20 • SDK • Updated Apr 30, 2001 Includes headers, libraries, tools, and sample content.
BryanHaley/studiomdl-linux
Half-Life Studiomdl for Linux
BryanHaley/banjo-kazooie
A decompilation of Banjo Kazooie. (MIRROR of https://gitlab.com/banjo.decomp/banjo-kazooie)
BryanHaley/fteqcc-mac
FTEQCC on macOS
BryanHaley/VolvoWrench
Cross engine parser for every VaLVe game!
BryanHaley/demo_duplicate_checker
BryanHaley/VHLT-macOS
VHLT v34 ported to macOS (Intel and Apple Silicon)
BryanHaley/git-linestats-widget
A small GUI widget for displaying how many lines have changed in a git repo
BryanHaley/sm64coopdx
An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
BryanHaley/astropy
Astronomy and astrophysics core library
BryanHaley/twitch-fight-pit
Twitch Fight Pit Overlay
BryanHaley/PICO-C
A C-like scripting language that compiles to valid PICO-8 Lua code.
BryanHaley/libchipgpio
Dynamic C Library for interfacing with the GPIO pins on the C.H.I.P. mini computer.
BryanHaley/pathos-bry
Bry fork of Pathos Engine
BryanHaley/Streamerbot-Shortcut-Helper
BryanHaley/halflife-triathlon
Work in progress, not ready for use. Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements. See the wiki for more information: https://github.com/SamVanheer/halflife-unified-sdk/wiki
BryanHaley/halflife-updated-fmod
Half-Life SDK updated to compile under VS2019.
BryanHaley/Quakespasm-AppleSilicon
Building Quakespasm on and for Apple Silicon