ChevyRay/crunch
Command line texture packer created for Celeste.
I'm a video game programmer, designer, artist, and writer. Creator of Ikenfell: http://ikenfell.com
Command line texture packer created for Celeste.
My curated list of cool/useful crates for game development.
A simple system for running nested coroutines in C#.
A packer for cramming lots of rectangles into a larger one, designed primarily with sprite packing in mind. Written in Rust.
Rust port of https://github.com/hunar4321/life_code with some fun features.
A collection of C# libraries designed for creating games and developer tools.
My personal website.
Modern, lightweight and efficient 2D level editor
Advent of code 2024 in Rust.
A rust library for run-length encoded sequences.
2D grid trait and data structure.
A smart pointer with a single owner and many weak references for the Rust programming language.
License agreement for the Pixel Font Megapack: https://chevyray.itch.io/pixel-font-megapack
A simple css file to simplify page layouts and screen-fitted designs using flex boxes.
A Rust library for converting between color spaces and comparing colors.
Source code for my website, located at http://chevyray.ca (statically generated)
Advent of Code 2022 Solutions in Rust
Advent of Code 2021 puzzles & solutions in Rust
Simple 2D math library for typescript & javascript.
Multi-channel signed distance field generator