ChrisWhisker/elden-ring-message-creator
Next.js / React web app for quickly composing online messages for Elden Ring
Gameplay programmer with solid experience building responsive, player-focused systems. Comfortable working in Unreal Engine, C++, JavaScript, and Java.
Next.js / React web app for quickly composing online messages for Elden Ring
WIP Unreal Engine plugin enabling the creation and modification of timelines during gameplay through a Blueprint function library
Built in Unreal Engine, this tribute to Frogger adds a recharging jump mechanic and dynamic 3D perspective. Now available on Steam!
[WIP] Unreal Engine plugin for procedural generation of fully customizable 3D dungeons
Third-person shooter game built in Unreal Engine 4, featuring AI enemies controlled with behavior trees
Implementation of the A* navigation algorithm, producing the optimal path through user-provided graphs
AI demo implementing solutions to the N-Queens Problem using two algorithms: Backtracking with Forward Checking and Maintaining Arc Consistency
Java implementation of a Naive Bayes spam classifier using the Weka library, demonstrating supervised learning and text classification techniques
Top-down tank shooter written in Unreal with C++
Demo of Unreal Engine 4's multiplayer networking framework
Unreal Engine game centered on competitive third-person reforestation where players plant seeds, grow trees, chop down their opponent's trees, and attack each other with an axe.
Dice-rolling Windows desktop application featuring a Qt 6 GUI
Embark on a console-based text adventure when your starship crashes on a distant, uncharted planet.
WIP React Native app tailoring multiplication practice to individual needs. Dynamic flashcard selection adapts to problem difficulty, rate of correctness, and the user's recent activity.
Library providing a versatile collection of dynamic data structures and algorithms, facilitating flexible and efficient data manipulation. Also includes examples of common design patterns.