ColinLeung-NiloCat/NiloPathTracing
RTX Path Tracing + DLSS Ray Reconstruction for Unity URP. One-click setup, native NiloToon support.
TechnicalArtist. Write rendering C# / shader hlsl / vfx, for mobile game using Unity URP
RTX Path Tracing + DLSS Ray Reconstruction for Unity URP. One-click setup, native NiloToon support.
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Reusable RendererFeature of MobileScreenSpacePlanarReflection
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
put all shader related notes and example script here
Example project to draw 1million grass instances on mobile
a tiny and flexible surface shader solution for Unity URP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)