Crydsch/camera
C/C++ (single) header, quaternion based, 3D camera system for games and other graphics applications
C/C++ (single) header, quaternion based, 3D camera system for games and other graphics applications
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
🎮Lightweight Rust implementation of a fake Minecraft server
A spigot plugin for spawning a chest when the player dies. It supports ProtocolLib, WorldGuard, and PlotSquared for additional features
Consolas Nerd Font Complete Windows Compatible
GPU accelerated human movement simulator.
My personal fork to learn rust.
Xv6 for RISC-V
Edit `$fish_user_paths` with your editor!
A simple and easy-to-use library to enjoy videogames programming
A simple and easy-to-use immediate-mode gui library
Forked MINIX sources - Some pull requests from upstream applied.
A C# implementation of the WebSocket protocol client and server
A great way to use FFMpeg encoding when writing video applications, client-side and server-side. It has wrapper methods that allow conversion to all web formats: MP4, OGV, TS and methods of capturing screens from the videos.