DennisSmolek/WebVDB
OpenVDB on the web
OpenVDB on the web
On-the-fly encoding of web image formats (PNG, WebP, AVIF) into GPU compressed formats (BC5, BC7, ASTC). WebGPU, WebGL fallback.
JavaScript 3D Library.
AI Denoising in the browser. Based on OIDN, powered by tensorflow.js
A React Three Fiber v10 particle study using WebGPU, TSL, and GPU compute
Galleries in the round with R3F
Port of amds fsr3 to webgpu
🖨️ mdx static documentation generator
Minimal repro: onnxruntime-web WebGPU EP miscomputes the first Conv on a >3-channel graph input (OIDN U-Nets)
Going to try to vibe out a TSL/webgpu port of this
My attemt at Tsushima Grass
Vite starters (vanilla + R3F) for tsl-sky — Hillaire atmospheric sky on Three.js TSL/WebGPU.
Ultimate timeline
MaterialX to JSON and back
Vibecoded app to practice questions
A JavaScript framework for interactive 3D and 2D visualizations
Examples using v10
🥉 useful helpers for react-three-fiber
Starter for Vite and Drei's Alpha
🇨🇭 A React renderer for Three.js
[SIGGRAPH 2025] One Model to Rig Them All: Diverse Skeleton Rigging with UniRig
A simple react app with a canvas to draw an image. Real time image-to-image inference using Stable Diffusion XL Turbo and Modal
Implementations of "Steerable Perlin Noise" as presented at Siggraph 2025
⚡️ A React abstraction for the popular three-gpu-pathtracer
🍱 A monorepo holding pmndrs demos