Name: Dennis Soemers
Type: User
Company: Maastricht University
Bio: Postdoctoral Researcher at Maastricht University. Fall 2020 Research Intern at Facebook AI Research.
Twitter: DennisSoemers
Location: Maastricht, the Netherlands
Blog: https://dennissoemers.github.io/
Dennis Soemers's Projects
OpenAI Gym Reinforcement Learning environment simulating hospital emergency ward
OpenAI Baselines: high-quality implementations of reinforcement learning algorithms
A Blood Bowl AI framework.
Winning bot Coac AI for microRTS Competition 2020
This is a reverse engineered library for Skyrim Special Edition
Code for the Skyrim mod named "Deadly Combat"
This repo contain the syllabus of the Hugging Face Deep Reinforcement Learning Class.
Repo with description for my profile page
Repository for my github page.
Quick demo to use the DSRI for Data Science
SKSE plugin for Skyrim that allows the player to parry/block when dual wielding.
Googletest - Google Testing and Mocking Framework
This is the framework for the General Video Game Competition - http://www.gvgai.net/
Simple grid world environments (gym compatible)
Bayesian optimisation library developped by Huawei Noah's Ark Lab
Methods for predicting heuristics for Ludii games.
Unreal Engine 4 Plugin with an HTN Planner and Plan Reuse functionality
jeldoclet.sourceforge.net
JPype is cross language bridge to allow Python programs full access to Java class libraries.
Line-by-line profiling for Python
The Ludii general game system, developed as part of the ERC-funded Digital Ludeme Project.
Repo with code for Ludii's built-in AIs
Example repo for running Python-based AIs in Ludii
This repository contains various tutorials for game design and programming with the Ludii general game system.
Source code of the MaastCTS2 agent for General Video Game playing. Champion of the 2016 GVG-AI Single-Player Track, and runner-up of the 2016 GVG-AI Two-Player Track.
Hearthstone simulator written in Java with full GUI support
Multi-Armed Bandits Tutorial
Simulator for online credit card transactions with multi-modal authentication
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
The PAper Papyrus ExtendeR. Plugin to expose new functions and events to Skyrim's "Papyrus" scripting language.