Dylan Dumesnil

@DoubleDeez · User

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@EpicGames BC, Canada68 followers34 repositories

Repositories

DoubleDeez/godot

Godot Engine – Multi-platform 2D and 3D game engine

★ 0C++Forks 0

DoubleDeez/MDMetaDataEditor

Unreal Engine 5.1+ plugin to enable editing meta data of Blueprint Properties, Functions, and Function and Event Parameters

★ 194C++Forks 29

DoubleDeez/MDStyleSets

A plugin for promoting consistent UI styling by defining and binding to Style Assets for Unreal Engine 5.4+

★ 6C++Forks 0

DoubleDeez/MDFastBinding

A versatile and performant alternative to property bindings for designer-friendly workflows in Unreal Engine 5.1+

★ 136C++Forks 14

DoubleDeez/MDViewModel

An Unreal Engine 5 Model-View-ViewModel Plugin with automatic data binding to use in UMG Widget, Actor, and Object Blueprints

★ 57C++Forks 11

DoubleDeez/MDUMGStateTree

An implementation of StateTree for controlling the state of UMG widgets for Unreal Engine 5.1+

★ 12C++Forks 4

DoubleDeez/MDGameData

A way to pass around arbitrary data throughout the game at runtime in Unreal Engine 5, with replication support.

★ 9C++Forks 6

DoubleDeez/FlowGraph

Design-agnostic node system for scripting game’s flow in Unreal Engine

★ 1C++Forks 0

DoubleDeez/SubsystemBrowserPlugin

Plugin that adds a Subsystem Browser panel for Unreal Engine Editor to explore running subsystems and edit their properties.

★ 0C++Forks 0

DoubleDeez/FastNoise2

Modular node graph based noise generation library using SIMD, C++17 and templates

★ 1C++Forks 0