Edward850/Doom-Legacy-Neo
A branch of the original Doom Legacy 1.42
A branch of the original Doom Legacy 1.42
A quick project I assembled to fix mysterosly broken sounds in some old Doom wads.
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
The Eternity Engine
ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it not only works with (and requires) Windows 95/NT 4.0, but it also adds new features not found in the version published by id Software.
A tool designed for ZDoom's ZCajun bots; feed it a text file filled with names and it will output a list of bots, complete with colours and skill attributes.
A program devised to test NAT connections and their possible issues.
Doom RPG is an RPG Modification for the GZDoom Source Port
ACC is an ACS script compiler for use with ZDoom and Hexen.