Elkantor/arrayFilterUtility
Automatically generate structure for arrays of X capacity with element having mutual exclusive states
Game programmer Coding in C++ profesionally, in C99 in my free time
Automatically generate structure for arrays of X capacity with element having mutual exclusive states
Super tiny TD / survivor game
Yet an other plateform independant abstraction layer to create C apps
Little C project using raylib which is a simple flow simulation
A simple and easy-to-use immediate-mode gui library
RPC client/server in C using UDP
Simple app to test using cimgui on windows from scratch
A juicy feature-packed debug menu intended for games.
A C module to sort an array (integers) by indexes, without loosing order original array using the counting sort algorithm
Memory Manager in C. Consist of a giant stack. Based on "programming with constraints" principle
Immediate mode gui on top of raylib
Binary Serialization
Simple udp_server
A simple and easy-to-use library to enjoy videogames programming
Jsmn is a world fastest JSON parser/tokenizer. This is the official repo replacing the old one at Bitbucket
Gatsby starter for creating a blog
Simple, lightweight, FOSS alternative to GNU Make or CMake
C package manager-ish
"Today I learned" blog, referencing raylib tips
A repository to show how to use nuklear GUI with cmake instead of the original makefile (the example uses opengl3 and compile with mingw64 toolchain)
simple rpg for the joy of programming
A really simple hacknslash 2D game made using raylib, writen in C99
BSCXX (for BootStrap CXX project) is a C++ package manager.
My personal .vimrc file settings for vim
snake+ is a snake game mixted with RPG-styled / rogue-like games.
A really small and simple way to print debug informations log (with filename, line, and function name where the log is printed). Preprocessor macro only.
BCS (bootstrap C) is a C package manager
win32_api wrapper for c (using the bsc package manager).
My personnal configuration for cmder