Elzair/core_affinity_rs
Rust crate for managing CPU core affinities
Rust crate for managing CPU core affinities
This project features examples on how to use libuv. They are derived from the sample code in Nikhil Marathe's book An Introduction to libuv http://nikhilm.github.io/uvbook/
Rust crate for retrieving memory page size
Map compiler for idTech3-engine games
Nazghul is an Ultima-like game engine (2D tile graphics) with combat, magic, NPC AI, an embedded scripting language, and in-game editing.
Rust crate for advising system about memory usage patterns
Godot Engine official documentation
This project features example native code (i.e. C++) modules for Node.js.
Simple example of using MongoDB with the Koa web framework and the Swig template engine
Utility to switch files between environments
idTech 3 .map exporter plugin for Blender 2.7+
A simple Lisp interpreter written in Javascript
Julia Package for handling Merchant activities in Mongoose Traveller 2nd Edition
Boost.org smart_ptr module
A simple, mobile-ready sliding menu directive for AngularJS
A React-based character builder for several versions of Traveller
Inexor - Community fork of the Cube 2: Sauerbraten game.
Roguelike tutorial in rust
A positioning engine to make overlays, tooltips and dropdowns better #hubspot-open-source
Slush generator for a RESTful service powered by Koa
A node.js module for parsing form data, especially file uploads.
Node.js module to retrieve current user's language
Yet another Vulkan based rendering engine.
Cross-platform asychronous I/O
WebRTC stack for node.js
Request->Response channel for Rust
2 and 3-dimensional collision detection library in Rust
A high-performance, bindless graphics API for Rust.