Federico-Ciuffardi/MSCEqF
A Multi State Constraint Equivariant Filter for Vision-aided Inertial Navigation
Computer Engineer
A Multi State Constraint Equivariant Filter for Vision-aided Inertial Navigation
Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.
My dwm build
a simple pascal rpg game
A Camera2D node controlled through gestures. It's also an example of how to use the Godot Touch Input Manager.
Simple RESTful API for WhatsApp in Golang (using the Whatsmeow multi device library)
My build of st
My status bar: my build of the modular dwmblocks
YGOPro Percy No Update Fix
Eclipse Cyclone DDS project
Cisco IOS Utilities