ForlornU/TopdownStarter
2D Pixelart TopDown Starter Project by ForlornU
2D Pixelart TopDown Starter Project by ForlornU
Hexagonal Map Generation in Godot
Productivity-enhancing pomodoro timer created in Godot
A small demo for the A* Pathfinding algorithm in unity3d. Characters in this scene act "turn based" walking one at a time to wherever you point them to
A small demo in Unity3d where we calculate the trajectory of balls being shot from a cannon
This Unity project is kind of an archery/projectile simulation that showcases different targeting methods in the Unity3d engine. It offers three distinct targeting scripts
Orbital Movement Project. In this project is a small rover that moves around a planet, following its surface
A systemic 2D platformer in a dynamic living ecosystem.
A small "fishy" inspired template project for Godot
A small demo for a BreadthFirstSearch(BFS) pathfinding algorithm
This project demonstrates the use of procedural generation techniques to create a voxel-based environment using a random walk algorithm, with the generated voxels then organized and stored in an octree structure.
Thumbnails and readme images
A camera-shake script for unity3d. An example "trigger" is used in this project that takes into account the distance from an explosion, shaking the camera more or less depending on how far away they are
A small example/tutorial in Unity3d where different parts of the engine are following TimeScale properly. Physics, animations and sound are all correctly adjusted
Actually good first person controller for Godot 4.1
A small unity3d editor script for generating grids
Weapon Sway in Unity3d. This class contains a mouse-look script and a weapon follow script that has the weapon tilting the same as mouse-movement
A small demo showcasing when to use inheritence or abstract classes
Godot Engine – Multi-platform 2D and 3D game engine
:books: Library of all kind of scripts, snippets & shaders for Unity