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Hello, I'm Gilberto! 👋

I'm a Game Developer 🎮 and Software Engineer 💻 currently studying Computer Science 🎓 at EDX.org CS50. I'm working on a small game project 🕹️ and always learning new things 📚. You can find me on Linkedin, or on GitHub.

🚀 About Me

  • 👨‍💻 I'm currently working on a small game project 🕹️.
  • 🎓 I'm currently studying Computer Science at EDX.org CS50.
  • 💻 I'm currently learning Objective-C, C++ and Unreal Engine.
  • 📚 I'm working on small projects to improve my skills.
  • 📺 I'm planning to release small courses on YouTube about game development and software engineering.
  • 🎮 I'm a big fan of games and I love to play them.

🎓 Courses

  • Game Development with Unity
  • Software Engineering with Python
  • Computer Science with EDX.org CS50
  • Unreal Engine
  • Objective-C
  • C++

🛠 Skills

Languages

C# kotlin Python objective-c Swift Dart C++ Java JavaScript HTML5 CSS Flutter

Databases

MySQL SQL MongoDB PostgreSQL

Engines

Unreal Engine Unity Godot

Utils

Insomnia Postman Charles Proxy

DevOps

Git GitHub Bitbucket Docker Jenkins Heroku Firebase

Tools

Visual Studio Android Studio Xcode Adobe Photoshop Adobe Illustrator Adobe After Effects Adobe Premiere Pro Sony Vegas Blender IntelliJ IDEA WebStorm PyCharm DataGrip Rider CLion GoLand PhpStorm Visual Studio Code Eclipse Trello Figma Adobe XD


📈 GitHub Stats

📫 Where to find me

Linkedin Gmail Badge GitHub

Gilberto Bittencourt's Projects

demilib icon demilib

A library of various utilities and tools for Unity (alpha)

ecs_101 icon ecs_101

This repository contains an introduction to Unity's new Entity Component System. The purpose of this is to help developers understand this paradigm, and why it is important to create performant games in Unity.

fpssample icon fpssample

A first person multiplayer shooter example project in Unity

gtlogicgraph icon gtlogicgraph

A generic graph made off the UIElement GraphView built into Unity.

hercules icon hercules

Hercules is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. Hercules is a continuation of the original Athena project.

inputsystempackage icon inputsystempackage

InputSystem folder from develop to a public git folder to be used on package manager (git)

nodegraphprocessor icon nodegraphprocessor

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

snippets-unity icon snippets-unity

An ongoing collection of useful Unity Snippets & Tips that I write as I work and learn more about Unity. Eventually builds up & serves as a good & easy reference to go back to

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