GithubPrankster/gpsx
Godot PSX higher-accuracy shaders
I make videogames.
Godot PSX higher-accuracy shaders
Decompilation of Wetrix (1998, N64)
A simple and easy-to-use library to enjoy videogames programming
A library of examples of things I am learning in the C language.
The PS2 SDK, from the future of today
College stuff!
Mach core & engine examples
The (Extremely) Minimal Forth Interpreter in C.
Godot Wild Jam 35 game about 2 dinguses beating up mean people
TavernAI for nerds
A simple image viewer. Curly Brace is in here for some reason?
'Ratatan' and 'Ratatan X' PICO-8 games
AUTOMATIC1111's fork + minor things
Everyone's favorite Zig/C-based thinly veiled XInput vibration wrapper tiny header lib
The raytracer to render all dudes and dudettes.
A better renderer.
A small c++ command line tool for converting images to a palette with indexed dithering.
Attempt at porting Nothings' perlin header to Clickteam Fusion
The reasonably usable 16 instruction bytecode vm.
The C raytracer that outputs things nicer than Vaportrace, also a retro raytracer
The engine for cool retro games only the creator uses
Godot Engine – Multi-platform 2D and 3D game engine
Mach is a game engine & graphics toolkit for the future.
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
The “Quite OK Image Format” for fast, lossless image compression
An unix-like is with no better purpose other than to teach me unix-like.
The Weird Room Lightstorm [Latest NG version]
A pseudo-game about a Madness Grunt jammin' it up. Available on Newgrounds.
The sequel to Ratatan X, where planets our girl crashed into got very pissed off and are fighting her.