Repositories
Gurvan/MeleeChess
A chess game in which captures are resolved in SSBM
Gurvan/visage
C++ UI library meets creative coding
Gurvan/godot
Godot Engine – Multi-platform 2D and 3D game engine
Gurvan/ssbm_gym
A gym environment for Super Smash Bros. Melee
Gurvan/gdtools
Gurvan/bilSpillet
A car game with a rat
Gurvan/JUCE
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
Gurvan/go-gc-adapter
A Go library for interfacing with the Gamecube controller adapter.
Gurvan/UnityGLTF
Runtime glTF 2.0 Loader for Unity3D
Gurvan/after_effects_cmake
A Cmake file set up to build the `Skeleton` example project from the After Effects SDK.
Gurvan/runtime.link
Runtime Link
Gurvan/melee-bc
Melee Behavioral Cloning
Gurvan/libmelee
Open Python 3 API for making your own Smash Bros: Melee AI that works with Slippi Online
Gurvan/melee-anim-rs
SSBM animations in Rust
Gurvan/MelAI
Gurvan/equinox
Callable PyTrees and filtered transforms => neural networks in JAX. https://docs.kidger.site/equinox/
Gurvan/slippi-ssbm-asm
Super Smash Bros Melee ASM code to provide Slippi support
Gurvan/slippi-wiki
Contains docs related to the Slippi project
Gurvan/pico-joybus-comms
Joybus communication protocol for the Raspberry Pico
Gurvan/plotly
An interactive graphing library for R
Gurvan/GameControllersSTM32
GameCube controller, Wii Nunchuck and Game Port controllers for STM32F1 Arduino
Gurvan/meleeDat2Json
A Melee .dat file reader in Python, that dumps character data to JSON.
Gurvan/mini_melee
Gurvan/Ishiiruka
Gurvan/Transformers-RL
An easy PyTorch implementation of "Stabilizing Transformers for Reinforcement Learning"
Gurvan/survae_flows
Code for paper "SurVAE Flows: Surjections to Bridge the Gap between VAEs and Flows"
Gurvan/LearnToSmash
Gurvan/GoHighFox
An example usage of ssbm_gym to train an agent
Gurvan/wiimake
wiimake is an automated tool for compiling, allocating, linking, and injecting C code into games for the Wii/Gamecube.