Hopper262/bootstrap-vue-next
Early (but lovely) implementation of Vue 3, Bootstrap 5 and Typescript
Early (but lovely) implementation of Vue 3, Bootstrap 5 and Typescript
Perl scripts to handle resource forks and other old Mac formats.
Aleph One texturing plugin
A .NET 6 library that can parse, modify and save Unreal Engine 4 save files (GVAS format).
Perl scripts to read and write Marathon / Aleph One Shapes and other data files.
Weland plugin to export levels with texture information
Aleph One HUD for Halathon, circa 2015
Halo-inspired Aleph One HUD
Weland plugin to report map annotations
M1A1 scenario's HUD ported to Aleph One's Marathon
Aleph One HUD with compass
Aleph One HUD with no images
Aleph One's built-in HUD ported to Lua
Halo-style save points for Aleph One scenarios
Aleph One console command to complete level objectives
Red Light, Green Light gameplay for Aleph One netgames
Rename Aleph One Lua keys for Marathon 1 scripting
Aleph One plugin to test 3D object normals
Aleph One theme based on Macintosh System 7.5
Aleph One theme based on Halo's UI
Perl scripts to read data from Bungie's Operation: Desert Storm
Perl source for Pathways into Darkness maps and saved games viewer
Perl scripts to read and write Pathways Into Darkness data files.
Discord bot for sending book club notifications
Perl source for DOCMaker Library
OFL fonts from Weedhopper Press
Multiple implementations of the Paice/Husk (Lancaster) stemming algorithm
Weland plugin to report 5-D space
Survival mode from Xbox Durandal, ported to Aleph One
Restore earlier Aleph One behavior for scenarios expecting it