IcePanorama/SECAM-CRT
A SECAM encoder/decoder written in C++20.
A SECAM encoder/decoder written in C++20.
An emulator for the 65C832 CPU.
Messing around with assembly programming for the Playstation 1 under PsyQ (asmpsx)
A quickly hacked together tool which uses yt_dlp to make downloading multiple Twitch clips at once easier.
A type-agnostic dynamic array library, written in C99.
An unofficial port of the mobile game, Flappy Bird, to the original Sony Playstation.
An interpreter for the Monkey programming language, written in Java.
A utility for converting Harvester's CMP (IMA) ADPCM sound files into standard WAVs.
Messing around with objs for psx homebrew stuff (in C#/.NET)
The template that I use for all my Sony Playstation/PsyQ SDK homebrew projects
A utility for converting Harvester's CMP (IMA) ADPCM sound files into standard WAVs.
A tool for harvesting data out of Harvester's dat files.
My dotfiles.
A disassembler for the Intel 8080 CPU.
Generates binary space partitioning trees from OBJ files.
All the projects from the Arduino Projects Book, written in C.
A collection of small programs written as I'm refamiliarizing myself with Standard ML.
A disassembler for the MOS 6507/Atari 2600, written in C++20.
A utility for packing BMP images into DAT files for use with the Sony Playstation.
A port of Vim to the Command X16.
A program for converting bitmap images to the Sony Playstation's TIM file format.
A tool for converting proprietary BM image files into bitmap images, written in C++20.
Tic-Tac-Toe, written in Ada.
A header-only library and standalone executable for converting BM image files to BMP format using PAL files.
A header-only library and command-line executable which converts BM files to images (PNGs) using PAL files.
A CHIP-8 emulator written in C++
A simple raycasting engine written in C++.
A message board creating using the Django web framework.
A small python script to batch resize images.
My First Django App