Junior Software Engineer at Script
Repositories
InNoHurryToCode/retroflag-picase
RetroFlag Pi-Case Safe Shutdown
InNoHurryToCode/AutomataEngine
Work In Progress game engine written in ANSI-C
InNoHurryToCode/16-bits-worlds
Small prototype 16-bits worlds made in Unity
InNoHurryToCode/xray-17
XRay engine 1.7
InNoHurryToCode/YGOProES-Skin
A skin for YGOProES based on the look of the Yu-Gi-Oh! card database website
InNoHurryToCode/Automata
An open-source framework mostly written in ANSI-C
InNoHurryToCode/AudioReact-2
An improved version of AudioReact
InNoHurryToCode/ooc-compiler
Compiler for the OOC programming language
InNoHurryToCode/Titanfall-2-Icepick
Titanfall 2 mod injector
InNoHurryToCode/Java-Parking-Garage
School project for year 1, semester 2
InNoHurryToCode/Titanfall2
Titanfall 2 client tracking
InNoHurryToCode/Icepick-Core-Mods
Titanfall 2 framework and gauntlets mod
InNoHurryToCode/Java-Decorator-Pattern
Decorator pattern in Java
InNoHurryToCode/Java-Cooperative-Multitasking
An implementation of the cooperative multitasking pattern
InNoHurryToCode/c-daytime-simulation
A simple time simulation written in ANSI-C
InNoHurryToCode/Gorilla-Audio
Cross-platform C audio mixer library for games (fork of http://code.google.com/p/gorilla-audio/)
InNoHurryToCode/AudioReact
Audio responsiveness in Unity