Jack-Ji/jok
A minimal 2d/3d game framework for @ziglang.
A father, husband, programmer, gamedev and guitarist.
A minimal 2d/3d game framework for @ziglang.
《独立开发者的艺术》打造最全的独立开发者指南,一人公司。
Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
XTLS GitHub Pages
A simple and easy to use async task library for zig.
A simple tool for pixel-shader experimentation
Game Bobby Carrot in Rust/Haxe/Zig
Zig build package and bindings for https://github.com/ocornut/imgui and optional extras.
A simple framework intended for game/tool creation.
A little dirty script for fetching zig project's dependencies (you know when you need it).
Zig build package and wrapper for https://github.com/mackron/miniaudio
zig game engine & graphics toolkit
A reference of Windows API function calls, including functions for file operations, process management, memory management, thread management, dynamic-link library (DLL) management, synchronization, interprocess communication, Unicode string manipulation, error handling, Winsock networking operations, and registry operations.
A very simple script for managing zig toolchain (only support x86_64-linux, cause its enough for me).
SIMD math library for Zig game developers
Performance markers for Tracy Frame Profiler in Zig.
Zig build package and bindings for https://github.com/Auburn/FastNoiseLite
Zig library for loading, generating, processing and optimising triangle meshes.
Linear algebra library for games and real-time computer graphics.
roadmap to becoming a graphics developer
A SoundFont MIDI synthesizer written in pure Zig
A library for high-performance, modern 2D graphics with SDL written in C.
A shallow wrapper around SDL that provides object API and error handling
TinyGL : a Small, Free and Fast Subset of OpenGL*
A simple desktop app for viewing glTF file
Zig implementation of famous ray-tracing-in-a-weekend
Xv6 for RISC-V
aoc 2023
A zig wrapper for awesome miniz