Repositories
JoNil/nccl
Optimized primitives for collective multi-GPU communication
JoNil/sglang
SGLang is a high-performance serving framework for large language models and multimodal models.
JoNil/space_battle
JoNil/raddebugger
A native, user-mode, multi-process, graphical debugger.
JoNil/forge-c64
JoNil/libconfig-rs
Parser for libconfig
JoNil/Fabrication-Toolkit
An JLC PCB Fabrication Plugin for KiCad
JoNil/FreeCAD
Official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
JoNil/rp-hal
A Rust Embedded-HAL for the rp series microcontrollers
JoNil/aoc2025
JoNil/jprod
JoNil/loka-n64
JoNil/c3c
Compiler for the C3 language
JoNil/c3_test
JoNil/bgfx-test
JoNil/bgfx-shaderc
JoNil/gl-rs
An OpenGL function pointer loader for Rust
JoNil/tokio_based
JoNil/aoc2024
JoNil/bevy_hanabi
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
JoNil/bevy_mod_mipmap_generator
A basic mipmap generator for bevy
JoNil/wgpu
A cross-platform, safe, pure-Rust graphics API.
JoNil/gpu-allocator
🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust
JoNil/bevy
A refreshingly simple data-driven game engine built in Rust
JoNil/bevy_health_bar3d
Health bar for bevy implemented as a billboard shader
JoNil/mini-ui
JoNil/libvpl
Intel® Video Processing Library (Intel® VPL) API, dispatcher, and examples
JoNil/loopia_update_ip
JoNil/async-openai
Async Rust library for OpenAI