Johance2

@Johance2 · User

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Johance2/Gyanis

Gyanis 是一个轻量级、模块化的 C++ 高性能服务器框架,专为高并发网络服务设计。框架采用 Boost.Coroutine2 的协程架构,支持多线程任务调度和全链路异步 I/O,提供高效、类型安全的 API。其核心模块包括智能日志系统、动态配置中心、协程调度引擎、网络协议栈和异步化基础设施,支持高性能 HTTP/1.1 解析(QPS 超 5W)、零拷贝设计和模块化组合。适用于 Web 服务、分布式系统、实时通信、游戏服务器和 IoT 场景

★ 0Forks 1

Johance2/sylar

C++高性能分布式服务器框架,webserver,websocket server,自定义tcp_server(包含日志模块,配置模块,线程模块,协程模块,协程调度模块,io协程调度模块,hook模块,socket模块,bytearray序列化,http模块,TcpServer模块,Websocket模块,Https模块等, Smtp邮件模块, MySQL, SQLite3, ORM,Redis,Zookeeper)

★ 0Forks 0

Johance2/ShareModule

共享模块,方便模块的复用和模块的替换而不改变其它模块的逻辑

★ 2CForks 2

Johance2/wemall

基于vue, react, node.js, go开发的微商城(含微信小程序)

★ 0Forks 0

Johance2/mqant

mqant是一款基于Golang语言的简洁,高效,高性能的分布式微服务框架

★ 0Forks 0

Johance2/AssetStudio

AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.

★ 0C#Forks 0

Johance2/SRP-Example

Secure Remote Password (SRP) example implementation in C# and .NET Core

★ 0C#Forks 0

Johance2/mediapipe

Cross-platform, customizable ML solutions for live and streaming media.

★ 0Forks 0

Johance2/SkyFire_548

SkyFireEMU is a full featured World of Warcraft: Mists of Pandaria emulator written in C++. || Compatible with World of Warcraft client 5.4.8 (Build: 18414) Project Established in 2011 || Support on Discord https://discord.gg/DnKZycD

★ 0Forks 0

Johance2/moon

A lightweight game server framework implemented with Actor Model

★ 0Forks 0