JohnCorby/lorns-lure-vr
Fork of UUVR for Lorn's Lure
I make stuff. I like pretty code. Rust, C, C#, Kotlin, Java, Python. I also make music with Ableton and FL Studio.
Fork of UUVR for Lorn's Lure
a silly minecraft minigame plugin i thought of years ago and decided i want to try implementing again
Fixes some vanilla bugs in Outer Wilds
Adds a pretty effect to lights that also kills your computer. Mess around with config to tune it to your liking.
Arkose's rocks pack a bit of a punch, eh? You should let them throw one at you.
Manifold Garden visuals and portals with stencils in Unity custom SRP
Removes BepInEx from Outer Wilds
Fixes custom Serializable structs and such stored in mod plugin assemblies not getting deserialized by the native Unity engine code.
A port of https://github.com/DiFFoZ/BepInExFasterLoadAssetBundles for Outer Wilds.
KSP-like universe recentering mechanics
Makes everything very slippery. Also adds a bunch of silly sounds and songs.
gmod-attach controllable thrusters to anything
GUI Application to work with engine assets, asset bundles, and serialized files
Minecraft minigame plugin for my server
Plugin for my server where you can make circuits and then use them abstractly
Stuff for my minecraft plugins
Stuff for my minecraft minigames
an "extended" version of C
another rewrite of this stupid thing lmao why do i do this
a janky programming language loosely based on c and c++
convert midi files into fnf charts
my mods for refract's game distance
a TAS-like kb/mouse recorder/player
makes the big noise
sort of hacky script for updating my minecraft server and plugins
edited timber plugin for my mc server