JohnnyonFlame/PortMaster-New
New PortMaster repo
New PortMaster repo
A compatibility layer for the Android GameMaker Runtime.
A repository for experimenting with elf loading and in-place patching of android native libraries on non-android operating systems.
Simple build scripts for a fresh Evercade VS SDK.
A repository containing Handheld and SBC Focused FNA game patches.
RenderDoc is a stand-alone graphics debugging tool.
Silly gamemaker hacking to make the GMS2022 LTS runner Deltarunnable
A (beta) port of SM64-Port for OpenDingux devices.
DirectInput hooking utility for Metro 2033 and Last Light
HLE based compatibility layer for porting Android games to PC.
One framework for creating powerful cross-platform games.
FNA - Accuracy-focused XNA4 reimplementation for open platforms
The source code to VVVVVV! http://thelettervsixtim.es/
GL4ES is a OpenGL 2.1/1.5 to GL ES 2.0/1.1 translation library, with support for Pandora, ODroid, OrangePI, CHIP, Raspberry PI, Android, Emscripten and AmigaOS4.
Patches for generic roto/scaler for mali fbdev (GOU, RG28XX, etc)
Linux KMS/DRM based virtual Console Emulator
An utility to repackage Celeste's textures using the ASTC 4x4 codec.
bennugd-monolithic with GameController API support.
A port of ecwolf for the GCW Zero
Hacky UTMT for PortMaster consumption.
FNA build focused on game patches and hacks.
A deep dive on the Raspberry Pi's GameMaker runner
A serialization format for various persistent Vulkan object types.
A repository for assorted unofficial game patches.
Simple ImGui application to display patching progress and queries.
FNA3D build focused on game patches and hacks,
This is for staging upstream to FNA3D - check https://github.com/JohnnyonFlame/FNA3dHacks instead.
FNA/XNA Asset cruncher for SBCs - requires FNA patches to enable ASTC support.
A high image-quality, zero-copy rotation KMSDRM Backend for SDL2.