JudgeGroovyman/maxgui.mod
BlitzMax MaxGUI modules port.
BlitzMax MaxGUI modules port.
The enhanced BlitzMax build program.
SDL backend for BlitzMax
The Open Source BlitzMax Compiler Project
A complete header translation (binding) of the raylib 5.5 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
An implemantation try of .NET Roslyn Compiler in Unity allowing easy C# runtime compilation, C# Hot-Loading, security analysis
A pixel-art platformer in F#, where you must fight your way to the portal, collecting coins and slaying orcs along the way!
Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.