JulianKnodt/pars3d
3D model parsing in Rust
Just a programmer
3D model parsing in Rust
Python BRDF for Mitsuba3
A collection of NeRF extensions for fun and experimentation.
Convert a 2D image texture to vertex colors with minimal introduced faces
Fast Recursive Bilateral Filter in Rust
Image Median Filters in Rust
Toolkit for the AI for Industry Challenge
Template for Geometry Processing Projects
HackMIT project
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
RustFFT is a high-performance FFT library written in pure Rust.
No-Libraries Rust QR Least Square Solving
Tensors and Dynamic neural networks in Python with strong GPU acceleration
A ball-tree implementation for K-NN
Rust macro with a simpler timer
A fast (but slightly unsafe) union-find implementation in Rust
Quad Mesh Simplification
Geometry Only Impl of `Quad-Dominant Mesh Reduction`
A PyTorch Library for Accelerating 3D Deep Learning Research
Python library for loading and using triangular meshes.
A better SDF union operator
Differentiable Iso-Surface Extraction Package (DISO)
A small binary to call Alpha Wrapping
A dataset of 3D models for processing
Interactive field-aligned mesh generator
A fast and simple KDTree implementation
Mirror of the reference code for "Stripe Patterns on Surfaces" (SIGGRAPH 2015)