KdotJPG

@KdotJPG · User

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161 followers42 repositories

Repositories

KdotJPG/Noise-Extras

Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves.

★ 35JavaForks 3

KdotJPG/Noise-VertexQueue-AreaGen

Proof-of-concept speed-optimized gradient noise whole-area generator. Uses a vertex queue, that propagates neighbor-to-neighbor. Does not use a "range".

★ 10JavaForks 0

KdotJPG/NoiseNormalizer

Uses gradient ascent to attempt to determine the maximum value that a gradient-based coherent noise would generate.

★ 4JavaForks 0

KdotJPG/Create

[Forge Mod] Building Tools and Aesthetic Technology

★ 0Forks 0

KdotJPG/BYG

Download it here: https://www.curseforge.com/minecraft/mc-mods/oh-the-biomes-youll-go

★ 0Forks 0

KdotJPG/The-Aether

The original "The Aether" mod, rewritten and ported to modern Minecraft versions.

★ 0Forks 0

KdotJPG/FastNoise2

Modular node graph based noise generation library using SIMD, C++17 and templates

★ 1Forks 0

KdotJPG/terra121

A Minecraft Terrain Generating Mod for Cubic Chunks 1.12.2. attempting to generate real terrain, biomes, and features on a 1:1 scale

★ 1JavaForks 0

KdotJPG/vsapi

Source code of the vintage story api module

★ 0C#Forks 0

KdotJPG/godot

Godot Engine – Multi-platform 2D and 3D game engine

★ 0Forks 0

KdotJPG/MST-Blob

Creates a connected blob-like image by analytically integrating the edges of a Minimum Spanning Tree through a blur kernel, and thresholding. Inspired by a post on /r/proceduralgeneration

★ 4JavaForks 0

KdotJPG/NaturesCompass

A Minecraft mod that allows you to search for a biome's location anywhere in the world and view information about it.

★ 0JavaForks 1

KdotJPG/OpenMiner

Scriptable Minecraft-like game engine written in C++14 using GameKit

★ 1Forks 0