Joost van Schaik

@LocalJoost · User

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Hobby dev since 1984, paid since 1992, blogging since 2007, C# dev since 2002, Windows Development MVP since 2011, fell in love with Mixed Reality in 2015

AugmeditAmersfoort, the Netherlands252 followers149 repositories

Repositories

LocalJoost/HoloWater

Showing water in HoloLens 2 using the (deprecated) standard assets - in BOTH eyes

★ 1ShaderLabForks 1

LocalJoost/BoxCastDemo

Demonstrates use of boxcast to position elements before obstructions in Mixed Reality apps

★ 3C#Forks 0

LocalJoost/TopLevelCollider

Shows how to use a top level collider and an Near Interaction Touchable Volume to interact with irregular objects

★ 2C#Forks 0

LocalJoost/LineCollider

Shows how to add a collider to a line in Unity using code - and make it selectable

★ 2C#Forks 0

LocalJoost/MRKTAirTap

Shows a way to intercept a raw airtap in MRTK3, just like using IMixedRealityPointerHandler in MRTK2 days

★ 10ShaderLabForks 0

LocalJoost/DYIPinchGrab

A simple demo app to show really basic manual grab/pinch recognition with MRKT

★ 11ShaderLabForks 1

LocalJoost/SlippyMapDemo

Shows how to make a geographical map on the floor in your HoloLens/Windows Mixed Reality app

★ 10C#Forks 2