Lokathor's Projects
Memory functions for the ARM7TDMI.
A list of rust lang mentors tagged by topics of interest
An opinionated set of high level wrappers for the `fermium` SDL2 bindings.
Helps you frob those bits
A 32-bit bool-ish type
Macros to help write ARM assembly
A crate for mucking around with piles of bytes
Scan your Rust crate for semver violations.
Just the C types for `no_std`, but builds faster.
Helps add some stability to your metal!
A parser library for humans with powerful error recovery.
Porting `compiler-rt` intrinsics to Rust
Lokathor's cargo-crev reviews
A Discord bot for rolling dice
Dot-matrix Game: Rusty Style
Easy times with GL
An easy to build and use set of SDL2 bindings.
Pure Rust implementations of the compression/decompression routines used by the GBA
How to program for the GBA, from scratch
An image converter program for making GBA compatible data
Gameboy Emulator
Rust bindings to OpenGL 3.3
Rust bindings to OpenGL 4.6 (plus some extensions)
Declares OpenGL and OpenGL ES enumerated constant values.
Struct for loading/calling GL functions
OpenGL and OpenGL ES type definitions, for Rust
Rust bindings for GLES 3.0
OpenGL ES 3.1 bindings
Barebones image opening library.