Major Cooke

@MajorCooke · User

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Big DOOMer and modding fan.

27 followers23 repositories

Repositories

MajorCooke/Doom4Doom

A mod for GZDoom, backporting Doom 2016's weapons, monsters and features to Doom 2.

★ 76C#Forks 5

MajorCooke/UZDoom

UZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities

★ 0C++Forks 0

MajorCooke/TCPlus

A New Game+ version of Coxxon's BZCC: Total Command mod recreating BZ1 campaign.

★ 0LuaForks 0

MajorCooke/qzdoom

Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/coelckers/gzdoom

★ 0Forks 0

MajorCooke/gzdoom

GZDoom adds an OpenGL renderer to the ZDoom source port.

★ 0C++Forks 0

MajorCooke/UltimateDoomBuilder

Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic engines. Based on GZDoomBuilder by MaxED & Doom Builder 2 by CodeImp (see — http://doombuilder.com)

★ 0C#Forks 0

MajorCooke/ZJSON

ZScript JSON Parser (with trailing comma and single/multi-line comment support)

★ 0ZenScriptForks 0

MajorCooke/target-spy

GZDoom addon: configurable simple health bar for targeted enemies.

★ 0ZenScriptForks 0

MajorCooke/DooMwinia

Darwinia (Introversion Software) in DooM (id Software). A modification by Major Cooke.

★ 1Forks 0

MajorCooke/blog

The code for my personal blog. WIP and probably dirty.

★ 0TypeScriptForks 0

MajorCooke/acc

ACC is an ACS script compiler for use with ZDoom and Hexen.

★ 0CForks 0