MidoriaEMM/kittensgame
A game of kittens
A game of kittens
Demo for passthrough in Godot 4.7, allowing for multiple windows in the project, as well as working on multiple monitors.
一款支持godot开源引擎的的mcp插件,支持常见godot引擎操作,一键配置服务。This is an MCP plugin that supports the Godot open-source engine, offering support for common Godot engine operations and one-click service configuration.
自托管、零运维的 A 股「选股 + 监控 + 回测」量化工作台 | 基于 TickFlow 数据源 | LLM能力驱使策略定制+个股分析+复盘 | 自由接入第三方数据源与个性化扩展数据 | 个人开源 ,非TickFlow官方项目
The fastest repo in history to surpass 50K stars ⭐, reaching the milestone in just 2 hours after publication. Better Harness Tools, not merely storing the archive of leaked Claude Code but also make real things done. Now rewriting in Rust.
2D Lighting framework for URP featuring pixel-perfect shadows.
WebGL Release
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
Godot/Unity3D System Design Architecture
Another fucking c# Steamworks implementation
Removed dependencies from Monogame, replacements by analogues from Unity.
LogicPhysics FixedPoint Math
中文游戏服务器资源大全
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, gdscript, protobuf schema, flatbuffers schema, custom template} code。
Using Zygisk to dump il2cpp data at runtime
A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
brogue the roguelike chinese translated version
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