MidoriaEMM

@MidoriaEMM · User

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2 followers23 repositories

Repositories

MidoriaEMM/godot-mcp

一款支持godot开源引擎的的mcp插件,支持常见godot引擎操作,一键配置服务。This is an MCP plugin that supports the Godot open-source engine, offering support for common Godot engine operations and one-click service configuration.

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MidoriaEMM/tickflow-stock-panel

自托管、零运维的 A 股「选股 + 监控 + 回测」量化工作台 | 基于 TickFlow 数据源 | LLM能力驱使策略定制+个股分析+复盘 | 自由接入第三方数据源与个性化扩展数据 | 个人开源 ,非TickFlow官方项目

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MidoriaEMM/claw-code

The fastest repo in history to surpass 50K stars ⭐, reaching the milestone in just 2 hours after publication. Better Harness Tools, not merely storing the archive of leaked Claude Code but also make real things done. Now rewriting in Rust.

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MidoriaEMM/MyUnityFrameWork

我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统

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MidoriaEMM/Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

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MidoriaEMM/UnitySteer

Steering, obstacle avoidance and path following behaviors for the Unity Game Engine

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MidoriaEMM/luban

你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, gdscript, protobuf schema, flatbuffers schema, custom template} code。

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MidoriaEMM/Unity2D-Components

A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.

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MidoriaEMM/awesome-cs-books

经典编程书籍大全,涵盖:计算机系统与网络、系统架构、算法与数据结构、前端开发、后端开发、移动开发、数据库、测试、项目与团队、程序员职业修炼、求职面试等

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