MikeMcMahon/LiveSplit.CompareAgainstPrevious
Component for tracking previous split time v. current run
Component for tracking previous split time v. current run
Web-based SVG vector editor inspired by Adobe Illustrator. Built with Vite + TypeScript.
Figma2Unreal uses the [Figma API](https://www.figma.com/developers/api) and python scripts to take assets created in Figma and create nested UMG widgets suitable for making more advanced prototypes.
A Terraform Provider for Wavefront (https://www.wavefront.com/)
FoundationDB - the open source, distributed, transactional key-value store
For downloading / viewing reddit images
A Phabricator bot for Slack
Ansible roles and library helpers to facilitate working with WF
a nifty tool for tracking zelda randomizer progress
Spectre & Meltdown vulnerability/mitigation checker for Linux
AWX Project
Data Structures and Algorithms
Ansible playbook automation server
Custom headers for my C development projects (easier to move them around)
Codegen for Echoprint
django framework for handling echonest intake
Puppet Squid3 module
processes files with the codegen tool and automatically pushes it to a json file
Game of Snake written in C w/ SDL
The OTRS framework.
a package/module plugin which provides dynamic form functionality
Space Invaders shmup game
Project Seed - written in C++ with directx
Like flappy bird, only less flappy and more copter-y
your basic tower of hanoi game Solved graphically
2d Sprite Rendering Engine - Geared towards old school JRPG games.