Ohjurot/Boundless2D
2D Game Engine (YouTube Video Series)
Electrical engineer near Munich. Personal interest in computer graphics and game engine programming.
2D Game Engine (YouTube Video Series)
Easy advanced exception handling in a single templated C++ header file. C++ exception library
Code for the DirectX 12 YouTube series
Never ever write your windows window-framework from scratch again. Header Only. Just the basic to make HWND OOP and more accessible.
Windows API for the PS5 DualSense controller
SourceCode for the UE5 C++ Tutorial by Lötwig Fusel
Playground repo for JSON-RPC in C++
Moxibyte Application Framework
Guide to C++ Scripting in Java, C#, Lua, Python and Angelscript (YouTube Series)
Tutorial for NXP MCX A266 FRDM (YT Series)
Template repo for NXP MCX MCUs
Time reversal power implemented in UE5 & C++ (Inspired by Life is Strange)
Self contained JNI C++ template using jni.hpp (Currently only windows)
C++ Infrastructure Tutorial
Code for the C++ D3D12 tutorial series on YouTube
16-Bit Register Based Machine with a 2x64KiB Harvard Architecture for learning Assembler and Computer Basics
A Template for a "modern" wxWidgets application
A BattleShip game created in a weekend speedcoding challenge using only WinAPI, DirectX 12 and XAudio2
Extremely Fast Compression algorithm
Real Time Rendering YouTube Tutorial
Conan - The open-source C/C++ package manager
BungeeCord plugin to assign players to servers by the requested hostname
Rendering Tutorial 2026
Texture Repack is a small GPU accelerated util application (lib / cmd / gui) that allows the repackaging of textures on windows based on DirectX 12
Profile Readme ;-)