Oskasb/world
webgl world system using three js
webgl world system using three js
assets
Environment submodule for sky, water, clouds, sunlight, fog etc
Canvas based gui. Handles rendering, input processing, layouting etc for hardware accelerated ui in apps running on the goo engine.
A music program using the web audio api to generate music in the browser.
Skeleton app for goo engine projects
Terrain system and editor
Run particle simulator in worker
Particle system version 2
Basic pipeline for static data. Can handle whatever types such as json, svg, bundles, bitmaps, sounds etc. Option to run it with hot-updating in runtime as long as the code is structured for it.
resource repo for tunnan live data
Source code for the tunnan project
Source asset data, FBX etc