PikminGuts92/re-notes
My personal reverse engineering notes and templates I've accumlated over the years
I like to hack music games
My personal reverse engineering notes and templates I've accumlated over the years
Tools for Green Day: Rock Band customs
BFForever is an open-source library for managing and creating game files for the short-lived BandFuse video game which released for PS3 and Xbox 360 consoles in November 2013.
All this for a custom profile
GHEX decompilation project
XBOX 360 Guitar Hero II Recompilation using Rexglue
https://adventofcode.com/
Amplitude '03
A suite of modding software for hacking milo engine based games
Library for guitar praise customs
New tool for milo engine game mods
At the moment this is just a set of tools to convert song charts from FSG games.
A C# library for reading several video game archive formats, and a sample file explorer.
An inverse kinematics plugin for the Bevy engine
A rewrite of BFForever https://github.com/PikminGuts92/BFForever
The fastest font renderer in the world, written in pure rust.
A collection of tools to create new CON files, modify existing CON files, combine multiple CON files into packs, edit existing packs of CON files, visualize a song's information, convert CON files to Phase Shift, Wii and PS3 format, and much more.
A decompilation of Rock Band 3 brought to you by a bunch of clever folks.
Library for DDR Universe games
Greasemonkey script to remove extra query parameters in YouTube playlist links
Manage USB devices
.net core API and Vue JS client UI
Python library for managing milo files from Harmonix video games.
Tools for converting Jam Band songs to Clone Hero
B-Spliner is a tool that can be used to calculate and display spline curves using an implementation of the B-Spline algorithm.
This is a Connect Four web app written using Angular. Converted from my Subliminal C# code.
Subliminal is a software library that implements a minimax algorithm with alpha-beta pruning to play against a human player in the popular game of Connect Four. Connect Four GUI is the application that interacts with the library and uses WPF for its design.
CS 480 AI project which implements breadth-first, depth-first, and uniform cost searches for classic "Bridge and Torch" problem.