QXSoftware/PhysX5
NVIDIA PhysX SDK
Play games and create games!
NVIDIA PhysX SDK
A Curated List of Game Network Programming Resources
基于物理的动画书籍(https://zhuanlan.zhihu.com/p/548720755)
Free and open source distributed compilation system for Unreal Engine
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems of Unity / game engines in general worked.
Industry-standard navigation-mesh toolset for games
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Patch all versions of Unity3D and UnityHub
使用Github Action将国外的Docker镜像转存到阿里云私有仓库,供国内服务器使用,免费易用
A Compendium Information Guide for UMG and Slate in Unreal Engine.
DigitalRune Engine - .NET libraries for developing 3D games with XNA and MonoGame
Automatically exported from code.google.com/p/v-hacd
Vehicle physics system for the Unity engine.
NVIDIA PhysX SDK
The BITS Manager is a sample WPF C#/.NET utility to examine and control your BITS uploads and downloads
A framework for creating an arcade inspired physics system for vehicles in Unity
A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
A game server based on Leaf framework
:book: 书籍《Unity Shader入门精要》源代码
Plugin for Unreal Engine 4 with simple force-driven vehicle simulation
Jenkins scriptler plugin